Origin: God Hand series
First Appearance: God Hand (2006)
Voiced by: Beng Spies (EN) ??? (JP)
Theme song: A remix of the ending theme from God Hand
Alternate costume: The lucha libre themed costume from God Hand
Standing: L Left Jab, M Short Uppercut, H Left Roundhouse, S Mule Kick
Crouching: L Reverse Sweep, M Chin Rocker, H Half Moon Kick
Aerial: L Pimp Smack, M Right High Knee, H High Kick, S Heel Slam (Groundbounces if not used after a launcher)
QCF + S Dash: Gene runs towards the opponent. Can be continued with:
L Sliding Kick
M Jumping Tackle: Gene performs a jumping body attack. Gene will pass through the opponent while the opponent gets hit if the opponent stands still.
H Face Kick: Gene performs a quick jumping kick to the face which wallbounces.
QCB + P Item Fling: Gene throws random items with different angles (depends on the button strength) which ranges from crates, barrels, pots, boxes, beach balls (this can dizzy the opponent), explosive oil drums (that can hurt Gene as well), or if the player's lucky, a rocket launcher (Gene will fire the rocket straight at an angle and throws the rocket launcher itself at the same angle).
RDP + P Reaction Counter: Gene turns his back on the enemy and depending on which button is pressed will perform the following move.
L version Gene performs a stylish back kick, which wallbounces. Only counters attacks that hits mid and high.
M version Gene performs a quick knee kick as he turns his body forward. Only counters attacks that hits mid and low. Causes hard knockdown.
H version Gene performs a quick upward kick that can counter all sides; acts as a launcher as well.
DP + L Flying Knee: Gene performs a jumping knee kick. This move doesn't reach high enough for an anti-air, but the recovery is fairly quick, allowing you to do some strikes after falling down.
DP + M Somersault: Gene performs a somersault kick that goes higher than the Flying Knee, but has longer recovery.
DP + H Flying Triple: Gene jumps forward and then kicks the enemy 3 times in the air which is useful for a combo extender.
QCB + S Granny Smacker: Gene performs a slow slap to the head. Despite its' slow speed, it instantly dizzies enemy.
Combo System Only:
QCF + L Long Straight: Gene performs a long straight punch.
QCF + M Pay Up: Gene performs a horizontal inward chop with his open palm that comes out a bit quicker than Long Straight, but has shorter range.
QCF + H Charged Punch: Gene performs a quick uppercut that normally does a short hitstun like any other move, but can be charged for higher damage. If charged, (about between 0.5 and 1 second) it will knock the enemy up a bit, allowing Gene to juggle said opponent. Charge longer and it launches the opponent instead.
Second Move (By pressing a button after any of the combo starters [except for the full-Charged Punch])
L Pimp Smack: Similar to the Pay Up, but done with the other hand.
M Backfist Strike: Gene whips his arm forward and strikes the enemy with his back of the hand. A bit slow, and hits overhead.
H Knee Strike: Gene performs a quick knee kick.
Third Move (By pressing a button after any of the second moves)
L Chin Music: Gene performs a quick one-two punch.
M Elbow Spin: Gene performs a karate chop with the right hand and an elbow strike with the other hand.
H Double Snap Kick: Gene jumps a bit and kicks the opponent 2 times that knocks the opponent up in the air.
Fourth Move (By pressing a button after any of the third moves)
L Right Twister: Gene crouches a bit while he "twists" his body and performs a straight punch afterwards.
M High Cross Kick: Gene performs a kick to the face by "twisting" his feet. Cannot hit crouching opponent.
H Stomping Fist: Gene performs a downward arm swing with his right arm. Must be blocked high.
Fifth Move (By pressing a button after any of the fourth moves)
L Spinning Sobat: Gene performs a high jumping kick that knocks enemy away (similiar to Deadpool's standing H).
M Elbow Vortex: Gene performs multiple strikes with his elbow while spinning his body. Must be blocked high. The last hit instantly knocks down the enemy.
H Double Spin Kick: Gene performs a jumping kick with one foot and follows it up with a spinning kick with the other foot.
Finishers (By pressing any of the command below after the fifth moves)
QCF + L Rocket Uppercut: Gene performs a strong uppercut that launches the opponent upward.
QCF + M Heel Slam: Gene turns his body 360 degrees and performs a strong downward heel kick. Must be blocked high. The move can groundbounce and hit OTG (especially after Elbow Vortex).
QCF + H Barrel Roll Kick: Gene performs a barrel roll jump and performs a strong kick that causes wallbounce. The recovery is long.
QCB + L Drunken Fall: Gene falls backwards like a drunkard while performing a strong kick that causes soft knockdown and hits low. Has long recovery.
QCB + M Reverse Hell Kick: Gene performs a quick back kick that causes hard knockdown.
QCB + H Palm Smash: Gene performs a strong palm strike with both of his hands. Despite its' slow speed and short range, this move is unblockable. The move can wallbounce as well.
QCB + PP Godhand Unleash: He activates the full power of his God Hand. Now he has very high attack speed and power to pummel the enemies, he's now almost unstoppable. Lasts for 10 seconds.
S + P Invincible Fist: This attack is performable only in this mode. Gene charges up and performs a strong punch. As the name goes, Gene can absorb damage while charging and the punch is unblockable. However, the charge time is long, the punch can be avoided, and he can still be thrown.
QCF + PP God Reel (aka Roulette): Gene poses, and a roulette of moves appear. Scroll with the up/down button and then press S to initiate. Gene has only have a short time to choose the move he wants before the timer is up and he will end up doing Grovel more or less a taunting move. Said roulette moves are listed below.
Divine Smash: Gene performs a dashing punch that releases an explosion and causes wallbounces.
God Stomp: Gene performs an axe kick and he stomps the enemy multiple times. Hits OTG.
Chain Yanker: Gene pulls an enemy from afar and he dizzies them with a punch.
Zen Revival: Gene performs a meditation pose that heals Gene's HP.
One-Inch Punch: Gene performs the infamous One-Inch Punch to the opponent's body that is unblockable and also causes wallbounce. It has a short range though.
100 Fists: Gene performs multiple punches to the chest and follows them up with a strong punch that knocks the enemy far away.
Shaolin Blast: Gene charges energy in his right hand and releases a wave of energy forward that has long range.
Alpha: Item Fling L [Shot] [Front]
Beta: Flying Triple [Direct] [Front]
Gamma: God Charge [Extra] [Instant]
vs. Joe: Gene: "Hey, red kid, I thought there are 5 of you..."
Joe: "Well, you thought wrong."
vs. Dante: Gene: "You sound like that guitarist demon."
Dante: "Comparing me to a guitarist? Nonsense."
vs. Thor: Gene: "So you're all god. Big deal."
Thor: "I'll show you what a true god is made of!"
vs. Spencer: Gene: "Nice hand. Mine's better."
Spencer: "You think so?"
After defeating Joe: ???
After defeating Dante: ???
After defeating Thor: "Seriously? Man....no one would want your arms..."
After defeating Spencer: ???
Tag-ins: "Take this!"
Tag-out: "Had enough?"
Titles: Coming Soon